GAME DEVELOPMENT

Since 2009 we have participating as a creative group in developing new game concepts on behalf of big toy companies.

Our co-operations began with the digital implementation of the content of well-known toy brands. Those co-operations developed fast by including tasks such as developing question content, utilizing translations and applying Greek adaptation on specific products as well as visual configuration of new board games.

At the same time, new more demanding projects were carried out that had to do with speakage for electronic educational games, topical (thematic) TV spots (advertisements) etc.

2009

DEC 2014

INSPIRATION OF RETRO BOARD GAME

The next step was more than creative, stepping from the original idea of creating a board game of knowledge, that would include images, experiences and habits that related to a whole era. A game with the purpose to bring smile to the Greek consumer, by bringing back familiar images of a beloved period from the youth.

The beginning was the creation of “RETRO” the first Greek board game – tribute, to everything  that happened in the 80s, 90s and early 00s.
Music, movies, TV series , lyrics, actors, cartoons and so much more, all gather in the yellow box and create a modern adult board game that was not only loved with eager, but also brought laugh and joy to all players and participants that chose it.

The license of the game was conceded to GHIOCCI PREZIOSI HELLAS that holds the fort of production and distribution of the product in Greece.
New creative ideas have already to emerge in our minds.

INTRODUCING THE NEW GENERATION OF EDUCATIONAL GAMES

The first educational series of the “LEARNING TUBE” board game that is exclusively produced by us is now a fact!

100% Greek, the Learning Tube is designed by K-Toyz team and is put together at the central offices of the company in Thessaloniki.

It’s the 1st educational series of games that has content themes of equal educational interest and is addressed to players of all ages. That’s why it is the 1st game all can participate in actively and essentially and at the same time players of all ages have the chance to gain essential knowledge non-stop.

What makes this game special is that playing doesn’t stop at card playing, but it carries on online, utilizing  a data base that is enriched and renewed constantly with new card-questions.

Nov 2017

Feb 2018

On February 2018 have been already sold more than 4500 Learning Tubes in Greece.

March 2018 Learning Tube started their distribution in Cyprus via exclusive cooperation with Epiclide Tranding LTD.

Mar 2018

Jun 2018

June 2018 Learning Tube have established their presence in more that 300 retail shops, including toy shops, bookstores, hyper markets, retail chains etc.

July 2018 Learning Tube start their collaboration with “ALMA ZOIS” - The Hellenic Association of Women with Breast Cancer - becoming the first board games nationwide who inform mothers for prevention – early detection of breast cancer.

Jul 2018

Aug 18

August 2018 Learning Tube line grows more with the production of 2 more products:

- Tastes of the World
- Road Signs for the Drivers of the World

By the end of November 2018 more than 12.000pcs have been sold in total in Greece & Cyprus with no TV promo support yet.

Nov 2018

Jan 2019

January 2019 K-Toyz attending 70th Spielwarenmesse® Nuremberg Toy Fair presenting Learning Tube to international distributors.

Hall 10.00 | Booth G-23

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